Also praised was the quality of the sound in the game. The general gameplay was praised, with the CU Amiga saying it is a game difficult to put down. Amiga Action indicates that the quality of the game makes this less of an issue, while Amiga Power said the Captive game engine does not look as good as the Beholder game engine that's used in Eye of the Beholder 2. Critics drew attention to how similar Knightmare is to Captive. Amiga Action and CU Amiga gave the game scores of 91% and 90%, but the game did not escape lower reviews, with Amiga Power rating the game at 75%. When developing the game, the developers travelled to Anglia Television studios to make use of the audio equipment when producing the sound for the game. The player is required to complete four quests in order to gain the knowledge and ability to beat Lord Fear, the antagonist in the game. Knightmare was published by Mindscape International Ltd. But unlike Captive where parts of the level were computer generated, all the dungeons in the game were designed by hand. Knightmare uses the same game engine as Captive and has some similarities. Knightmare was written by Tony Crowther, who also created the game Captive. The format of the game differs from the TV show in that the view is in first person, in the TV show the main player had to wear a helmet to blind them to their surroundings. Knightmare is based on the CITV TV show of the same name, where a group of 4 children attempt to complete a quest. This was the second of two games based on the show, following an earlier game - also known as Knightmare - released four years previously by Activision. It is based on the Anglia Television TV show Knightmare. It was released in 1991 by Mindscape International Ltd. Worth a look if you like the MSX series, but otherwise it's nothing special.Knightmare is a computer game on the Amiga and Atari ST computer systems. Too bad the game is too easy for most people, due to the enemies being too few and far between. For its time, there is a surprisingly large number of power-ups to collect-ranging from weapon upgrades (swords, double knives, etc.) to items such as invisibility and shield. Basically enemies (balls, knights, etc.) come from the top of the screen, and you shoot them with knives or whatever power-ups you collect throughout the game. Knightmare is basically a top-down shooter game that is disappointingly much easier than the MSX original. You are valiant knight Popolon, on his way to rescue Aphrodite, the queen of the castle who was captured by the evil Hudnos. The plot is based loosely on Greek mythology. This Knightmare is the recompiled DOS version of the Konami game of the same name that was first released in 1986 on the MSX platform and followed by 2 other games in the series. No, this is not PC version of a famous Amiga game based on Children's TV series (that one was never made for PC, by the way).
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